C++ developer building game engines, tools, and whatever else pulls my interest — currently spending time across systems-level C++ and full-stack side projects.
- vStrike — a C++ battle-Pong game built with Raylib, featuring dynamic HP duel mechanics and escalating difficulty scaling.
- vAudioRack — a C++ audio tooling project.
- collaborative-whiteboard — real-time collaborative whiteboard with WebSocket drawing sync, room isolation, and sandboxed live-JS code nodes. React + Spring Boot + AWS S3.
C++ Raylib Python TypeScript Spring Boot
Reach me via GitHub issues/PRs on my repos above.



