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pixelsmoothie/README.md

Hi, I'm Niraj 👋

C++ developer building game engines, tools, and whatever else pulls my interest — currently spending time across systems-level C++ and full-stack side projects.

What I've been building

  • vStrike — a C++ battle-Pong game built with Raylib, featuring dynamic HP duel mechanics and escalating difficulty scaling.
  • vAudioRack — a C++ audio tooling project.
  • collaborative-whiteboard — real-time collaborative whiteboard with WebSocket drawing sync, room isolation, and sandboxed live-JS code nodes. React + Spring Boot + AWS S3.

Stack

C++ Raylib Python TypeScript Spring Boot


Reach me via GitHub issues/PRs on my repos above.

Pinned Loading

  1. vStrike vStrike Public

    A C++ battle-Pong game built with Raylib, featuring dynamic HP duel mechanics and escalating difficulty scaling

    C

  2. collaborative-whiteboard collaborative-whiteboard Public

    Real-time collaborative whiteboard — WebSocket drawing sync, room isolation, sandboxed live-JS code nodes. React + Spring Boot + AWS S3.

    TypeScript 1