Hi there! I am Dragon, a Java Developer with over 8 years of experience specializing in high-performance Minecraft systems, complex RPG frameworks, and scalable backend solutions.
- Languages: Java (Expert), SQL
- Minecraft API: Paper, Spigot, Purpur, Velocity, BungeeCord
- Modding: Forge, Fabric
- Tools: Maven, Gradle, Git, Docker, Jenkins
- Databases: MySQL, PostgreSQL, MongoDB, Redis
OutphaseRPG Designed a comprehensive RPG engine featuring modular skill trees, attribute systems, and custom leveling logic. Focus on OOP, Reflection API, and custom NBT handling.
Element System Framework Developed a high-performance framework for class-based abilities using modern Block Displays for "mod-like" visuals without client-side mods.
FelixSMP & ChunkSMP Core Engineered backend optimization and custom gameplay mechanics for high-traffic SMP environments, maintaining stable 20.0 TPS through NMS and HikariCP.
- Performance First: I focus on asynchronous processing and optimized data lookups to ensure zero impact on server performance.
- Clean Architecture: Every system is built modularly using SOLID principles, making the codebase easy to read, maintain, and update.
- Modern Visuals: Expert in using Block Displays and Interpolation for smooth, lag-free animations that enhance the player experience.
- Discord: dragonskincz
- Status: Available for professional custom development and technical consulting.
"I don't just write functions; I build systems that scale."