DotNetty is a port of Netty, asynchronous event-driven network application framework for rapid development of maintainable high performance protocol servers & clients.
This version is modified based on DotNetty's 0.7.2 version and is a customized version for the Unity development platform. It removes some dependencies and has been tested under IL2CPP.
Modify the Packages/manifest.json file in your unity project, add the third-party repository "package.openupm.com"'s configuration and add "com.vovgou.dotnetty" in the "dependencies" node.
{
"dependencies": {
...
"com.unity.modules.xr": "1.0.0",
"com.vovgou.dotnetty": "0.7.2"
},
"scopedRegistries": [
{
"name": "package.openupm.com",
"url": "https://package.openupm.com",
"scopes": [
"com.vovgou"
]
}
]
}
Modify the Packages/manifest.json file in your unity project, add the third-party repository "npmjs.org"'s configuration and add "com.vovgou.dotnetty" in the "dependencies" node.
{
"dependencies": {
...
"com.unity.modules.xr": "1.0.0",
"com.vovgou.dotnetty": "0.7.2"
},
"scopedRegistries": [
{
"name": "npmjs.org",
"url": "https://registry.npmjs.org/",
"scopes": [
"com.vovgou"
]
}
]
}
We gladly accept community contributions.
- Issues: Please report bugs using the Issues section of GitHub
- Source Code Contributions:
- Please follow the Contribution Guidelines for Microsoft Azure open source that details information on onboarding as a contributor
- See C# Coding Style for reference on coding style.