Software Engineering student at the Autonomous University of Querétaro (UAQ)
Building at the intersection of Computer Vision, Backend Engineering, and Edge Computing.
- 7th-semester Software Engineering student (expected graduation 2027), GPA 9.3/10.
- Focused on Computer Vision, backend systems, and edge AI deployments.
- Production experience with Azure (FastAPI + PostgreSQL services) and AWS.
- Published researcher — motion segmentation paper in TeCEO journal (UAQ Science Summer 2024).
- Basketball player. Simracer. Strategy game enjoyer.
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F1 Race Visualizer (In progress)
Real-time F1 telemetry and race data visualization platform built with FastAPI, PostgreSQL, WebSockets, and an SVG frontend powered by the FastF1 API. Includes a lap telemetry comparator and speed heatmap. -
IRIS — Real-Time Visual Assistance System
Visual aid for the visually impaired: iPhone 12 Mini as a chest-mounted camera streaming to a YOLOv8 + MiDaS inference pipeline (CUDA FP16), achieving 17–25 FPS with pre-generated audio alerts. Built for Hackathon Troyano 2026. -
Task Key
Parental control and gamification app with a FastAPI + PostgreSQL backend deployed on Azure Web Apps and a React Native mobile frontend. -
Sharks from Space — NASA Space Apps Challenge 2025
Predictive model and mathematical framework for analyzing marine predator habitats using satellite oceanographic data. -
Motion Segmentation via Clustering
Video motion segmentation using DBSCAN and K-Means clustering. Presented at UAQ Science Summer 2024 and published in the TeCEO journal — doi:10.56913/teceo.6.12.119-128.
