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Proto-GameEngine
Proto-GameEngine PublicA primitive game engine designed by myself and a group of classmates in college. It is not complete nor stable, but shows an understanding of the principles behind game engine design.
C++ 1
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3D-Modeler
3D-Modeler PublicA pipeline built using R in MATLAB to scan photos using structured light and produce a 3D model of the object contained in the set of images.
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AI-CombatCheckers
AI-CombatCheckers PublicA checkers AI built with adaptive memory to handle non-deterministic additions to the traditional rules of checkers. i.e. an AI that knows how to handle random power-ups.
Java
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AI-ConnectK
AI-ConnectK PublicAn AI capable of playing and winning Connect-K against either a human or AI opponent.
Java
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