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  1. Proto-GameEngine Proto-GameEngine Public

    A primitive game engine designed by myself and a group of classmates in college. It is not complete nor stable, but shows an understanding of the principles behind game engine design.

    C++ 1

  2. 3D-Modeler 3D-Modeler Public

    A pipeline built using R in MATLAB to scan photos using structured light and produce a 3D model of the object contained in the set of images.

    MATLAB 6 1

  3. AI-CombatCheckers AI-CombatCheckers Public

    A checkers AI built with adaptive memory to handle non-deterministic additions to the traditional rules of checkers. i.e. an AI that knows how to handle random power-ups.

    Java

  4. AI-ConnectK AI-ConnectK Public

    An AI capable of playing and winning Connect-K against either a human or AI opponent.

    Java