Skip to content
 
 

Repository files navigation

Trinity Core integration/staging tree

What is Trinity?

Trinity is a new crypto-currency that includes three algorithms and random rewards.

Specifications

  • Proof of Work based. Mine using any of the 3 algorithms : sha256d(default), scrypt or groestl.

License

Trinity Core is released under the terms of the MIT license. See COPYING for more information or see http://opensource.org/licenses/MIT.

Development tips and tricks

compiling for debugging

Run configure with the --enable-debug option, then make. Or run configure with CXXFLAGS="-g -ggdb -O0" or whatever debug flags you need.

debug.log

If the code is behaving strangely, take a look in the debug.log file in the data directory; error and debugging messages are written there.

The -debug=... command-line option controls debugging; running with just -debug will turn on all categories (and give you a very large debug.log file).

The Qt code routes qDebug() output to debug.log under category "qt": run with -debug=qt to see it.

testnet and regtest modes

Run with the -testnet option to run with "play trinitys" on the test network, if you are testing multi-machine code that needs to operate across the internet.

If you are testing something that can run on one machine, run with the -regtest option. In regression test mode, blocks can be created on-demand; see qa/rpc-tests/ for tests that run in -regtest mode.

DEBUG_LOCKORDER

Trinity Core is a multithreaded application, and deadlocks or other multithreading bugs can be very difficult to track down. Compiling with -DDEBUG_LOCKORDER (configure CXXFLAGS="-DDEBUG_LOCKORDER -g") inserts run-time checks to keep track of which locks are held, and adds warnings to the debug.log file if inconsistencies are detected.

Releases

Packages

Contributors

Languages