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llist.c
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176 lines (149 loc) · 3.09 KB
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#include "lua.h"
#include "lauxlib.h"
#include "lgc.h"
#include "llist.h"
static TValue absentkey = { ABSTKEYCONSTANT };
List *luaL_new (lua_State *L)
{
GCObject *o = luaC_newobj(L, LUA_VLIST, sizeof(List));
List *l = gco2l(o);
l->head = NULL;
l->tail = NULL;
l->size = 0;
//快速查找节点,使连续查找的时间复杂度降低为O(1)
l->fastnode = NULL;
l->fastindex = -1;
return l;
}
void luaL_free (lua_State *L, List *l)
{
LNode *head = l->head;
LNode *ln = head;
while (head)
{
head = head->next;
luaM_free(L, ln);
ln = head;
}
luaM_free(L, l);
}
LNode *indexnode(List *l, lua_Integer idx)
{
LNode *ln_s = l->head, *ln_e = l->tail, *ln = NULL;
lua_Integer idx_s = 1, idx_e = l->size, i;
if (likely(l->fastnode))
{
//减小查找范围
if (idx > l->fastindex)
{
ln_s = l->fastnode->next;
idx_s = l->fastindex + 1;
}
else if (idx < l->fastindex)
{
ln_e = l->fastnode->prev;
idx_e = l->fastindex - 1;
}
else
return l->fastnode;
}
if (idx > ((idx_s + idx_e) >> 1))
for (ln = ln_e, i = idx_e; i > idx; ln = ln->prev, i--);
else
for (ln = ln_s, i = idx_s; i < idx; ln = ln->next, i++);
l->fastnode = ln;
l->fastindex = idx;
return ln;
}
TValue *luaL_push(lua_State *L, List *l, lua_Integer idx)
{
idx = realidx(l, idx);
LNode *node = luaM_new(L, LNode);
LNode *prev;
if (idx <= 0 || unlikely(l->size == 0))
{
node->next = NULL;
node->prev = NULL;
if (!l->head)
l->tail = node;
else
{
l->head->prev = node;
node->next = l->head;
}
l->head = node;
}
else
{
prev = idx >= l->size ? l->tail : indexnode(l, idx);
node->prev = prev;
node->next = prev->next;
if (prev->next)
prev->next->prev = node;
else
l->tail = node;
prev->next = node;
}
l->size++;
return &node->val;
}
TValue *luaL_pop(lua_State *L, List *l, lua_Integer idx)
{
idx = realidx(l, idx);
if (idx <= 0 || idx > l->size)
return &absentkey;
LNode *ln = NULL;
TValue *t;
ln = indexnode(l, idx);
if (ln->prev)
ln->prev->next = ln->next;
else
l->head = l->head->next;
if (ln->next)
ln->next->prev = ln->prev;
else
l->tail = l->tail->prev;
l->fastnode = ln->next;
t = &ln->val;
luaM_free(L, ln);
l->size--;
return t;
}
void luaL_resize (lua_State *L, List *l, lua_Integer size)
{
lua_Integer i;
for (i = l->size; i < size; i++)
luaL_push(L, l, 0);
l->size = size;
}
const TValue *luaL_get (List *l, lua_Integer idx)
{
idx = realidx(l, idx);
if (idx <= 0 || idx > l->size)
return &absentkey;
return &indexnode(l, idx)->val;
}
/*
idx < 1, push in head
idx > size, push in tail
*/
const TValue *luaL_newnode (lua_State *L, List *l, lua_Integer idx)
{
idx = realidx(l, idx);
if (idx <= 0)
return luaL_push(L, l, 0);
else if (idx > l->size)
return luaL_push(L, l, l->size + 1);
return &absentkey;
}
List *luaL_extend (lua_State *L, List *l1, List *l2)
{
List *l = luaL_new(L);
luaL_resize(L, l, l1->size + l2->size);
LNode *lnt = l->head, *ln;
for (ln = l1->head; ln; ln = ln->next, lnt = lnt->next)
setobj(L, &lnt->val, &ln->val);
for (ln = l2->head; ln; ln = ln->next, lnt = lnt->next)
setobj(L, &lnt->val, &ln->val);
return l;
}