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canvasmode_edit.h
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91 lines (71 loc) · 2.56 KB
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/*
For general Scribus (>=1.3.2) copyright and licensing information please refer
to the COPYING file provided with the program. Following this notice may exist
a copyright and/or license notice that predates the release of Scribus 1.3.2
for which a new license (GPL+exception) is in place.
*/
/***************************************************************************
* *
* This program is free software; you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation; either version 2 of the License, or *
* (at your option) any later version. *
* *
***************************************************************************/
#ifndef CANVAS_MODE_EDIT_H
#define CANVAS_MODE_EDIT_H
#include <QElapsedTimer>
#include <QObject>
#include "canvasmode.h"
#include "fpointarray.h"
class PageItem;
class PageItem_TextFrame;
class QTimer;
class ScribusMainWindow;
class ScribusView;
// This class encapsulate the old code for mouse interaction from scribusview.cpp
class CanvasMode_Edit : public CanvasMode
{
Q_OBJECT
public:
explicit CanvasMode_Edit(ScribusView* view);
~CanvasMode_Edit() override = default;
void enterEvent(QEvent *) override;
void leaveEvent(QEvent *) override;
void activate(bool) override;
void deactivate(bool) override;
void mouseDoubleClickEvent(QMouseEvent *m) override;
void mouseReleaseEvent(QMouseEvent *m) override;
void mouseMoveEvent(QMouseEvent *m) override;
void mousePressEvent(QMouseEvent *m) override;
void keyPressEvent(QKeyEvent *e) override;
void keyReleaseEvent(QKeyEvent *e) override;
void drawControls(QPainter* p) override;
// protected:
// void setResizeCursor(int how, double rot = 0.0);
private:
inline bool GetItem(PageItem** pi);
void drawTextCursor(QPainter* p, PageItem_TextFrame* textframe);
bool SeleItem(QMouseEvent *m);
void createContextMenu(PageItem *currItem, double mx, double my);
QElapsedTimer m_blinkTime;
QTimer* m_blinker;
ScribusMainWindow* m_ScMW {nullptr};
bool m_cursorVisible {false};
bool m_keyRepeat {false};
bool m_longCursorTime {false};
double Dxp {-1};
double Dyp {-1};
double Mxp {-1};
double Myp {-1};
double SeRx {-1};
double SeRy {-1};
double mRulerGuide {-1.0};
int Cp {-1};
int frameResizeHandle {-1};
int oldCp {-1};
private slots:
void blinkTextCursor();
void rulerPreview(double base, double xp);
};
#endif