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base repository: K0lb3/UnityPy
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head repository: llennoco22/UnityPy
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  • 2 commits
  • 9 files changed
  • 2 contributors

Commits on Mar 9, 2026

  1. feat: add lazy block decompression for bundle streaming

    Add LazyBlocksReader that decompresses bundle blocks on-demand with LRU
    caching instead of loading everything into memory upfront. This enables
    handling of large bundles (multi-GB) without excessive memory usage.
    
    - New LazyBlocksReader with configurable LRU cache
    - Per-environment and global streaming config options
    - Lazy AssetBundle/container parsing in SerializedFile
    - Stream-aware file views to avoid full memory copies
    
    Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
    llennoco22 and claude committed Mar 9, 2026
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  2. fix: handle rigid skinning weights and pre-2018 blend channels

    Add support for blend weight/indices channels 8 and 9 in pre-2018
    Unity versions, which were previously unmapped and raised ValueError.
    
    Also generate implicit bone weights for rigid skinning meshes that
    have bone indices but no weights — each vertex gets 100% influence
    on its first bone index.
    
    Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
    llennoco22 and claude committed Mar 9, 2026
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