Name: case

Type: keyword

Syntax: case <value> 

Syntax: case <condition> 

Summary: Used within a <switch> <control structure> to designate one of the possibilities to be handled.

Introduced: 1.0

OS: mac,windows,linux,ios,android

Platforms: desktop,server,web,mobile

Example:
case "A"

Example:
case myChar = "A"

Parameters:
value: 
condition: 

Description:
Use the <case> <keyword> to indicate the condition for which a set of <statement|statements> should be <execute|executed>.

The <case> <keyword> can be used in two forms. The first form is used when the <switch> <statement> includes an <expression> : the case is <execute|executed> if the <value> after the <word> case is equal to the expression in the <switch> <control structure>. For example, if the <switch> <control structure|structure> starts with this <statement> :

  switch thisVariable

then a <case> <statement> inside the <switch> <control structure|structure> might look like this:

  case 3

and the lines following the <case> <keyword> are executed if thisVariable = 3. Use this form if you want to test a single value, and do different things depending on what that <value> is equal to.

The second form is used when the <switch> <statement> does not include an <expression> : the case is <execute|executed> if the <condition> after the word case is true. For example, if the <switch> <control structure|structure> starts with this <statement> :

  switch

then a <case> <statement> inside the <switch> <control structure|structure> might look like this:

  case the short name of this card contains "a"

and the statements following the <case> <keyword> are <execute|executed> if the <character> "a" appears in the <current card|current card's> name.

References: word (keyword), character (keyword), switch (control_st), break (control_st), keyword (glossary), current card (glossary), statement (glossary), execute (glossary), control structure (glossary), expression (glossary), value (function)
