/**
 * The MIT License
 * Copyright (c) 2014 Ilkka Seppälä
 *
 * Permission is hereby granted, free of charge, to any person obtaining a copy
 * of this software and associated documentation files (the "Software"), to deal
 * in the Software without restriction, including without limitation the rights
 * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
 * copies of the Software, and to permit persons to whom the Software is
 * furnished to do so, subject to the following conditions:
 *
 * The above copyright notice and this permission notice shall be included in
 * all copies or substantial portions of the Software.
 *
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
 * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
 * THE SOFTWARE.
 */
package com.iluwatar.builder;

import com.iluwatar.builder.Hero.Builder;

/**
 * 
 * The intention of the Builder pattern is to find a solution to the telescoping constructor
 * anti-pattern. The telescoping constructor anti-pattern occurs when the increase of object
 * constructor parameter combination leads to an exponential list of constructors. Instead of using
 * numerous constructors, the builder pattern uses another object, a builder, that receives each
 * initialization parameter step by step and then returns the resulting constructed object at once.
 * <p>
 * The Builder pattern has another benefit. It can be used for objects that contain flat data (html
 * code, SQL query, X.509 certificate...), that is to say, data that can't be easily edited. This
 * type of data cannot be edited step by step and must be edited at once. The best way to construct
 * such an object is to use a builder class.
 * <p>
 * In this example we have the Builder pattern variation as described by Joshua Bloch in Effective
 * Java 2nd Edition.
 * <p>
 * We want to build {@link Hero} objects, but its construction is complex because of the many
 * parameters needed. To aid the user we introduce {@link Builder} class. {@link Hero.Builder}
 * takes the minimum parameters to build {@link Hero} object in its constructor. After that
 * additional configuration for the {@link Hero} object can be done using the fluent
 * {@link Builder} interface. When configuration is ready the build method is called to receive
 * the final {@link Hero} object.
 * 
 */
public class App {

  /**
   * Program entry point
   * 
   * @param args command line args
   */
  public static void main(String[] args) {

    Hero mage =
        new Hero.Builder(Profession.MAGE, "Riobard").withHairColor(HairColor.BLACK)
            .withWeapon(Weapon.DAGGER).build();
    System.out.println(mage);

    Hero warrior =
        new Hero.Builder(Profession.WARRIOR, "Amberjill").withHairColor(HairColor.BLOND)
            .withHairType(HairType.LONG_CURLY).withArmor(Armor.CHAIN_MAIL).withWeapon(Weapon.SWORD)
            .build();
    System.out.println(warrior);

    Hero thief =
        new Hero.Builder(Profession.THIEF, "Desmond").withHairType(HairType.BALD)
            .withWeapon(Weapon.BOW).build();
    System.out.println(thief);

  }
}
